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The Elder Scrolls III: Morrowind

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The Elder Scrolls III: Morrowind is an open-world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in the Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released in 2002 for Microsoft Windows and Xbox. The main story takes place on Vvardenfell, an island in the Dunmer (Dark Elf) province of Morrowind, part of the continent of Tamriel. The central quests concern the demigod Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign.

Although it is primarily a fantasy game, with many gameplay elements and Western medieval and fantasy fiction tropes inspired by Dungeons & Dragons and previous RPGs, Morrowind also features some steampunk elements, and drew much inspiration from Middle Eastern and East Asian art, architecture and cultures. Morrowind was designed with an open-ended, freeform style of gameplay in mind, with less of an emphasis on the main plot than its predecessors. This choice received mixed reactions, though such feelings were tempered by reviewers' appreciation of Morrowind's expansive, detailed game world.